fnaf3
fnaf2
Protected: Freddy Fazbear’s Pizza – Camera Feeds
Faz-Cams
 |
 |
 |
COMING SOON |
COMING SOON |
COMING SOON |
Sitemap
FNaF 4 Maps
Getting maps created for these games are a tedious process. I need to progress in the game itself, screenshotting each minigame/map, take that screenshot into Paint.NET and overlay source images over the screenshots. This produces clear, crisp maps free of scanlines.
Therefore, it is no surprise that these take a long time to sort out. and that’s without applying animation to the images, which is an altogether different challenge!
As such, this section is not yet finished. It will be in time, but I will need to actually progress through the games, and do the post processing on the images! Thank you for bearing with me as I try to complete this process!
FNaF 3 Maps
Getting maps created for these games are a tedious process. I need to progress in the game itself, screenshotting each minigame/map, take that screenshot into Paint.NET and overlay source images over the screenshots. This produces clear, crisp maps free of scanlines.
Therefore, it is no surprise that these take a long time to sort out. and that’s without applying animation to the images, which is an altogether different challenge!
As such, this section is not yet finished. It will be in time, but I will need to actually progress through the games, and do the post processing on the images! Thank you for bearing with me as I try to complete this process!
Getting maps created for these games are a tedious process. I need to progress in the game itself, screenshotting each minigame/map, take that screenshot into Paint.NET and overlay source images over the screenshots. This produces clear, crisp maps free of scanlines.
Therefore, it is no surprise that these take a long time to sort out. and that’s without applying animation to the images, which is an altogether different challenge!
As such, this section is not yet finished. It will be in time, but I will need to actually progress through the games, and do the post processing on the images! Thank you for bearing with me as I try to complete this process!
Chronological Timeline
The five base assumptions of FNaF Lore
- There is a reality-based answer for the FNaF lore.
- FnaF4 is the only FNaF game that is a dream.
- The minigames in each FnaF game cannot tell the future. They can only tell you about the past, in relation to that game.
- The secret minigames in FnaF3 are completely metaphorical.
- The FNaF books and spinoff games are not canon unless otherwise stated by Scott. Similarities can guide conclusions, but all conclusions must be based on the game’s canon.
Please note that this site is still a work in progress. Not all points are recorded. The end goal is to record all points in definitive locations on the timeline!
-
11
Freddy Fazbear’s Pizza opens
The first chain of Freddy Fazbear’s Pizza opens. It is notable that the animatronic pictured is identical to the Freddy Fazbear animatronic who the Marionette uses to “Give Life” to the children. Not only that, but if the Marionette died, if this were Fredbear’s, the Marionette would have to, for reasons unknown, travel to Freddy Fazbear’s Pizza to give life to the children who were murdered. It would make no sense.
Especially as that trip, according to the book, is about an hour long by car. The book is not canon, but I find that interesting to note.
It is much easier to see the colour of the bear, and the sheer location of the Marionette, to mirror that of the Pizzeria location.
-
7
Marionette child killed
-
8
5 children killed
Stuffed into the Freddy, Bonnie, Chica, Foxy and Golden Freddy suits by the Marionette Definitely before the FNaF2 game, as the suits are already haunted, and the full heads are shown for all animatronics, where Bonnie’s head is clearly missing.
-
10
5 MORE children killed
This is a different murder to the first set of five children. By this time, the toy animatronics are taking charge, so Foxy’s “Go! Go! Go!” minigame’s set of 5 dead children cannot relate to this set of murders. This also has to happen before FnaF2, as per the “Minigames cannot tell the future” principle.
-
1
FNaF2 Gameplay
HAS TO BE NOVEMBER 1987
-
-
2
FNaF1 Gameplay
HAS TO BE NOVEMBER (~1993)
-
9
FNaF4 Gameplay
The time of this is somewhat arbitrary. in reality, it’s timing has no impact on the story whatsoever. It is completely after the week of Phone Guy’s death, due to the existence of the phone call in-game. It is also likely after FNaF1, due to the same call. I place it here in the timeline in the edge-case that, because the children are still haunting the suits, some kind of residual haunting nonsense is causing the dreams. But the fact of the matter is this game, on the timeline, is irrelevent.
-
6
Purple Guy Dies
This happens now, as Phone Guy died under different circumstances. Further, the animatronics were completely disassembled, with the souls being released. This means, from this moment on, they are not haunted. If they were rebuilt, the suit-stuffing would not happen. This would make FnaF1 impossible, if it happened before FnaF1.
-
3
FNaF3 Gameplay
30 YEARS AFTER HIS DEATH (~2023)
-
4
Fazbear Fright burns down
Where in the World is Phone Guy?
Finding out where Phone Guy is during the story is one of the most vital parts of the lore. Phone Guy is our biggest source, and so when he refers to sister locations, depending on where he is located, his words will have more weight.
-This page is currently not yet finished! Please hold tight!-
Technical Timeline
The five base assumptions of FNaF Lore
- There is a reality-based answer for the FNaF lore.
- FnaF4 is the only FNaF game that is a dream.
- The minigames in each FnaF game cannot tell the future. They can only tell you about the past, in relation to that game.
- The secret minigames in FnaF3 are completely metaphorical.
- The FNaF books and spinoff games are not canon unless otherwise stated by Scott. Similarities can guide conclusions, but all conclusions must be based on the game’s canon.
Please note that this site is still a work in progress. Not all points are recorded. The end goal is to record all points in definitive locations on the timeline!